Whitepaper for the upcoming GUTS ICO. The source of this document is https://guts.tickets/ico.
Created by @pmn, 2 months, 4 weeks ago
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Summary: The Guaranteed Entrance Token (GET) protocol will ensure a transparent and decentralized event ticketing market for all users. GUTS believes an application should be created from a customer experience point of view and makes a big effort to implement blockchain technology to its system as this offers several signiﬁcant advantages. utilities, and the role for the token holder are all explained in detail in the body of this white paper.
People: Shakespeare , Dickens
Organizations: N T E E D E N T R A N C E T O K E N , GUTS
Crimes mentioned: fraud
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Summary: 3.2.1 Costs incurred in buy-sell situation . 3.3 GET acquisition and GET stability fund . 3.5 Main protocol design philosophies .
Companies: GUTS Tickets
/art and entertainment/visual art and design/design /technology and computing /business and industrial/company/merger and acquisition
Summary: This white paper introduces the Guaranteed Entrance Token (GET) mode of exchange in a secure, transparent and open smart-ticketing protocol for any type of event with regulated admission. • Content-creators: The GET-protocol makes it impossible for commercial ticket resellers to disturb the value chain; therefore artists can be certain that their true fans pay a fair price for a guaranteed authentic ticket. • Venues: GET provides an honest and fraud-free experience for users and a higher occupancy rate of the
/shopping/retail /travel/hotels /hobbies and interests/games/lottery
Summary: To add insult to injury, there have been many cases of fraud in which fans were denied access to events because they were sold an invalid, fake, or already scanned ticket. Because the authenticity of a ticket is still proven by some ink on a piece of paper or an image in a PDF ﬁle, committing fraud is as easy as taking a screen shot or operating a copier. Upon assessing the life cycle of a ticket for a popular event, it becomes apparent that a vast number of intermediaries stand between the content creator and the end user.
People: Alistair Dawson , Paul , Madonna
Crimes mentioned: extortion , fraud
/society/crime/property crime/fraud /hobbies and interests/games/lottery /home and garden
Summary: consequences for the stakeholders Content creators are faced with unhappy fans, lower occupation during events and an inability to attract the right audience. User data is often not shared by other stakeholders, and content creators miss huge opportunities to build a sustainable community of fans. In the Netherlands, for example, a law to end extreme prices for secondary tickets is still under review six years after it was ﬁrst proposed.
/business and industrial /hobbies and interests/games/lottery /law, govt and politics/government/government agencies
Summary: This opens the possibility for bad actors to modify these data structures and create new barcode that are unique but not recognized as legitimate when consumers try to use them to enter an event. nerds to the rescue It seems evident that regulating the sale of these barcode—by, for example, keeping track of the proﬁt margins made on each ticket—is almost impossible from both a technological and a political perspective. If we want to eliminate this practice for good, the problem should be tackled at the root level: Tickets should be able to “know” when ownership is changed and should dictate the price of the transfer.
Crimes mentioned: fraud
/law, govt and politics/government /technology and computing /hobbies and interests/games/lottery
Summary: experience and partners Over the last year of its existence, GUTS has acquired both actual real world experience in the business of selling tickets for events and, by running successful demos, has collected a set of important and inﬂuential stakeholders in the Dutch market, including Hekwerk Theater Production This company organizes 800 theater shows annually and has 20 major artists and comedians under management. After years of being ripped off and defrauded, festival and theater visitors deserve a secure, fair and well engineered event protocol. Touting and scalping practices can be prevented with help from the possibilities offered by the Ethereum-protocol, as in the GET protocol proposed in this white paper.
Companies: Hekwerk Theater Production , GUTS Tickets
/business and industrial /technology and computing /technology and computing/networking/network monitoring and management
Summary: The complexities of large-scale ticket sales include topics such as load balancing thousands of API calls per second, payment processing, and seat selection. We ﬁnd these complexities important and want to show how these lessons learned have translated into a user friendly and robust smart ticketing protocol on the blockchain. After scanning the phone at the entrance of an event, the user speciﬁc QR code disappears, preventing last minute reselling of the ticket.
/technology and computing/consumer electronics/telephones/mobile phones /hobbies and interests/games/lottery /shopping/resources/coupons
Summary: Therefore, the measures set in place to ensure that these malicious actors are not able to make a proﬁt with a resale scheme should be robust and foolproof. Take note that all these actions are all done in the browser of the users phone, no special app or software is required to sell your event ticket on the protocol. As of today, blockchain technology is too slow to accommodate these functionalities which are needed for a robust, competitive and user friendly instant ticketing veriﬁcation system.
Summary: If you are reading this white paper you probably have at least a basic understanding of concepts like the blockchain and its usage of public and private keys. • Dashboard with insightful real time data concerning the sale for event organizers and venue holders. • Audit trail for tickets sold on secondary market, thus generating more reliable data insights for stake-
Companies: Ethereum , blockchain
/technology and computing/software/databases /hobbies and interests/games/lottery /technology and computing